The company may be known for its nefarious practices and half-baked goods, but some credit has to be given to EA for being so forthcoming about its intentions with Star Wars: Battlefront.
Chief of EA Studios, Patrick Soderlund recently revealed that Battlefront didn’t have a single player campaign – leading to a backlash from gamers – is because the developer wanted to rush its release to be concurrent with that of Star Wars: The Force Awakens.
Landing alongside the long-awaited film would allow the game to “get the strongest possible impact”, which it has evidently done.
With a whole lot of meat missing from Battlefront, it still managed to rack up over 14 million sales, selling at a price gamers would typically pay for full games that are complete with a proper single player campaign.
But EA may not be that evil, as the sequel for Battlefront is already in the pipeline and is slated for a 2017 release. This could only mean that the developer is working on a full-fledged single player story.
We could also expect more on the multiplayer side of things, as the sequel is going to incorporate content from new Star Wars silver screen titles.